This infographic highlights the main ideas in Chapter 4: How People Learn II: Learners, Contexts, and Cultures. The executive function, self-regulation, and memory are essential parts of learning and retaining new information. Chapter 4 discusses how people learn so that teachers can develop best practices for their students when designing lesson plans and curricula. Various strategies should be used when delivering content to students so that they can create life-long learning connections that involve multiple ways of thinking and remembering.
Learning is supported by a variety of cognitive processes that must work together to enhance executive function. Research shows that strong executive function skills are often found in individuals who achieve high levels of learning and come from higher socioeconomic backgrounds. Conversely, low executive function is associated with conditions such as autism and other learning disorders. Therefore, incorporating social-emotional learning (SEL) tools to develop executive functions is crucial in curriculum planning. In my drama classroom, a strong emphasis is placed on character development, which fosters emotional learning. Students must recognize and understand emotions to portray them effectively. Empathy is also highly emphasized in drama; students literally put themselves in their characters' shoes to create authentic performances.
Students can monitor their own learning through metacognition. To promote lifelong learning, we need to equip students with the tools to become self-regulated learners. For instance, when memorizing a poem, students can try different strategies, such as repeating it out loud, writing it down, or breaking it into smaller parts. It’s important to provide various learning approaches in the classroom. Incorporating technology can further engage students and encourage them to take ownership of their learning. Additionally, we should teach students about the importance of sleep, as it plays a vital role in memory retention. Adequate sleep helps students consolidate and retain what they’ve learned.
Memory is a key component of learning. We can think of memories like a bookshelf: we want to store and retrieve information effectively. However, memories can evolve over time, influenced by new knowledge and current beliefs. This is why it's important to revisit challenging concepts periodically throughout the school year or across several years of education. For example, I might introduce basic concepts of Shakespeare in 6th grade and have students perform monologues in 12th grade. This approach builds on their previous knowledge and experiences. However, it’s important to recognize that time can change our understanding, so we should expect that knowledge will shift as memories do.
Discuss at least one connection to Gura’s ideas about the creative learning environment. What tools and practices provided by Rivero can support creativity and are aligned with the chapter you read?
As a drama teacher, I wholeheartedly support Gura’s views on the importance of creativity in fostering 21st-century skills. Technology is advancing so quickly that we can't predict the types of jobs our students will encounter when they enter the workforce. Our best approach is to equip them with skills like creativity, which will help them navigate future challenges.
I've recently been speaking with many high school students interested in careers in AI—fields that didn't even exist when I was in college a decade ago. For a recent midterm, I had my students create a character and develop distinct vocal qualities for it. While this assignment was part of our voice unit, the creative skills involved could be valuable in the future, particularly for those working on AI voice bots. By nurturing their creativity, we empower students to pursue diverse paths in life.
One tech tool that particularly caught my attention is the Mussila mobile app, presented by Rivero. This app teaches music theory fundamentals through gamification, which I found fascinating. I shared it with the music teachers at my school, who are eager to incorporate it into their lessons. For middle school students, using a game-like app for homework will undoubtedly be exciting! Moreover, this aligns with many metacognitive functions outlined in Chapter 4. Students engage with concepts in a game format, allowing them to regulate their own learning by reviewing and reinterpreting knowledge. This type of game supports various cognitive processes, including attention, emotional regulation, and inhibition, all of which are essential for successful learning.
Select one ISTE Standard for Students and discuss connections to the content you read.
ISTE Standard 1.1a states that students set learning goals, develop strategies leveraging technology to achieve them and reflect on the learning process to improve outcomes. This standard emphasizes student motivation and self-regulation strategies. By setting their own learning goals, students take responsibility for their education, allowing them to direct their cognitive efforts more effectively and take pride in what they learn. This personal interest fosters deeper connections and helps them retain information more effectively.
ISTE Standards for Educators (2017). Retrieved from: https://www.iste.org/standards/for-educators
National Academies of Sciences, Engineering, and Medicine. (2018). How people learn II: Learners, contexts, and cultures
Rivero, V. (2020). A Whole New Class of Art.
